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Old 12-03-2011, 06:23 AM   #21 (permalink)
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Quote:
Originally Posted by Light View Post
Res would be WAY OVERPOWERED in this game. Can you imagine a team of 8 saints, just trolling through healing each other and on the off chance that something is able to take off their 200k health, NOPE ressed.
Give the Res skill a 300 second cooldown and make it only revive a max number of dead party members that goes up with level, problem solved. It's not like Saints can't faceroll through any dungeon already anyway.
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Old 12-03-2011, 11:04 PM   #22 (permalink)
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lol at the skills ,
Windwalker:
Fatal Blows(passive)- each hit in a combo will gain 5% damage. The damage will reset once a combo ends.

Last edited by microde; 12-03-2011 at 11:18 PM.
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Old 12-04-2011, 10:54 PM   #23 (permalink)
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Quote:
Originally Posted by microde View Post
lol at the skills ,
Windwalker:
Fatal Blows(passive)- each hit in a combo will gain 5% damage. The damage will reset once a combo ends.
Woah, with windwalker combos? Each hit? Dude, that's easily beating 100% extra damage for a lot of hits in one combo. Scary.
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Old 12-07-2011, 05:05 AM   #24 (permalink)
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I want Saint's to have a buff that's like Blessing of Light but it increases other elemental attack/def like Dark, Fire, Ice, etc. Would be an amazing support skill.
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Old 12-07-2011, 07:04 AM   #25 (permalink)
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If only they take out the Priest's/Cleric's Block skill, and replace it with. .

Lightning Leech: A stream of electricity latches on to your opponent, and siphoning their overall status (attack damage, mag. atk, defense, etc.) by 15%. The skill can either be detached from you by going ten feet away from the Priest or wait for the 6 second duration to burn.

Imagine if such skill exists.. I would pair it with the Binding Relic- Holy Burst - Grand Cross- dhdfuhduf combo.
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Old 12-07-2011, 09:20 AM   #26 (permalink)
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I would actually like it if inquisitors eventually went down support like saints. For example, inquisitors get blessing of strikes EX, while saints get protection shell EX.
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Old 01-30-2012, 06:45 PM   #27 (permalink)
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Post Level 60 Skills (Brain-blast!)

Guardian

~ Divine Graveyard - By doing the sign of the cross, white markings (Apocalypse Vanishing skill in white) will appear randomly around the caster, bursting out different forms of cross. (Vanish and Holy Relic combined) A short-ranged attack.

Inquisitor

~God's Wrath - Electric bind that traps enemies in groups, and making them as a lightning rod. After a successful bind, lightning will strike 3 times directly, inflicting great damage and leaving them electrocuted for 20 seconds.

Destroyer

~Lion's Roar - Short time in casting but great damage which sends mobs flying away. Big threat for Sorceress, for it's roar can trigger 10 seconds of silence which makes them unable to cast spells.

Barbarian

~Elemental Typhoon - Same as Cyclone axe but can let go for 5 seconds and another 5 seconds for the typhoon to spin freely. What makes Elemental Typhoon special is that, it's a combo base attack. When the typhoon spins freely, sorceress can add one element for additional damage. (ex: Typhoon + Inferno = Flaming Typhoon or Typhoon + Glacial Spike = Blizzard Typhoon) Be creative.

Moonlord

~Torment Wave - Imagine "Circle Break" action movement. When the sword hits the ground, it releases a slash (Like Crescent Cleave) moving forward at high speed. It's a one hit KO. Those who came in contact with the wave receive low speed and so does the critical rate.

Gladiator

~Final Edge - (I'll explain more in the future)

*Okay guys, I know it's trash and so on and so forth, but hey, a guy can dream Tell me what you think about my idea. I'd appreciate more ideas from you guys. ^^ Peace!
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Old 02-03-2012, 02:47 PM   #28 (permalink)
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SharpShooter: Rain of Guided Missles. Pretty self explanatory, yes?
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Old 02-03-2012, 06:23 PM   #29 (permalink)
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Gravity Squeeze for Mystics. Like the one from UMvC3
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Old 02-09-2012, 04:16 PM   #30 (permalink)
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Hahaha never saw this thread b4. I see some funny and interesting skills lol. Ima give it a shot xD

Guardian

Skill: Insult
Cooldown: 180 sec
Info: Takes 100% agro. Monster increases phy's and mgc dmg by 100%. But loses 100% phy's and mgc def. Skill last for 45 sec.

lol thought of more but they're pretty op for DN >_> heck even i think "Insult" is pretty op
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