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Old 02-07-2012, 06:16 PM   #1 (permalink)
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Default Weapon INT suffix debuff stack test

Not sure if someone else posted this before. If you have already been acknowledged please ignore.

I read a post yesterday at a cDN forum about whether weapon INT suffix debuff stacks or not. The answer is: YES.

1. INT suffix on your primary and secondary weapons share proc CD, which means, if you got INT on both of your weapons, one of your INT suffix procs, it procs both. (If one INT debuff is -6.7% ele resist, then you got -13.4% ele resist debuff)

2. INT debuff from different ppl stacks. If you have 2 ele in your party, both of them have INT on their primary and secondary weapons. Once both of their INT suffix proc, you got -6.7%x4 ele resist debuff.

Here is the complete post (in Chinese), it did several test on double INT suffix:
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And I believe we NA are using the most updated suffix system as in cDN, or no?

So if you are one of the ele attk class: sader, ele etc.

Craft INT on both of your weapons.
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Old 02-07-2012, 06:47 PM   #2 (permalink)
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I believe all suffix stack accordingly and share cooldowns. Hence why life-giving will give you more HP with the more crafted armor you have equipped.
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Old 02-07-2012, 07:06 PM   #3 (permalink)
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Oo nice find. I'm still debating whether to craft darkness on one of my mystic's weapons. Although it doesn't have the sexy debuff, it does give a nice dark damage boost, a bit higher weapon mdmg and quite a bit more crit in exchange for higher int.
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Old 02-07-2012, 07:11 PM   #4 (permalink)
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Quote:
Originally Posted by OniParanoia View Post
I believe all suffix stack accordingly and share cooldowns. Hence why life-giving will give you more HP with the more crafted armor you have equipped.
nope it doesn't. I always seeing different figures (like 2xx, 14xx, 12xx) popping out from my ele from time to time, who has 4 life-giving gears.
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Old 02-07-2012, 08:00 PM   #5 (permalink)
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Originally Posted by Xiaozilu View Post
nope it doesn't. I always seeing different figures (like 2xx, 14xx, 12xx) popping out from my ele from time to time, who has 4 life-giving gears.
I was caught off guard by this too, but that's because you can only heal to full, and no more. So if the amount of hp you can heal from life giving is greater than the difference of current HP/Max HP, you'll only heal the difference.
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Old 02-07-2012, 08:47 PM   #6 (permalink)
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Quote:
Originally Posted by Blank View Post
I was caught off guard by this too, but that's because you can only heal to full, and no more. So if the amount of hp you can heal from life giving is greater than the difference of current HP/Max HP, you'll only heal the difference.
Ohhh that's make much more sense...
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Old 02-07-2012, 08:48 PM   #7 (permalink)
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Quote:
Originally Posted by Blank View Post
I was caught off guard by this too, but that's because you can only heal to full, and no more. So if the amount of hp you can heal from life giving is greater than the difference of current HP/Max HP, you'll only heal the difference.
great catch. i'll give this a shot tonight. thanks !
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Old 02-07-2012, 10:34 PM   #8 (permalink)
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Quote:
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I was caught off guard by this too, but that's because you can only heal to full, and no more. So if the amount of hp you can heal from life giving is greater than the difference of current HP/Max HP, you'll only heal the difference.
Also lol I realized this a few days ago too. I was like "healed for 64hp are u kidding?" Then i figured...
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Old 02-09-2012, 04:36 PM   #9 (permalink)
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I know this thread is a couple days old. Anywho, I was soloing manticore nest and at one point got chain juggled throughout the duration of my Aerial Evasion cool down. When I popped out, I still had nearly full HP.

Stacking 4 life-giving armors is pretty much an auto win for Dragon Nest.
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Old 02-09-2012, 06:50 PM   #10 (permalink)
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Quote:
Originally Posted by Deretto View Post
I know this thread is a couple days old. Anywho, I was soloing manticore nest and at one point got chain juggled throughout the duration of my Aerial Evasion cool down. When I popped out, I still had nearly full HP.

Stacking 4 life-giving armors is pretty much an auto win for Dragon Nest.
This is why I come out of Nests with full or near full HP every time. With the exception of Apoc Hell...

The upside is I don't need to pay attention to my own HP but focus on party but they have Life-giving gear too. x:
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