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#1 (permalink) |
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Server: NA Velskud
IGN: Espei
Guild: GuiltyGear
Posts: 496
Coins: 1,556
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I do not claim to be an expert on the class. A lot of how I got here is from reading various guides and just playing the game. But I figured it would be nice to share my point of view on the class.
__________________I rarely PvP and when I do it's just against my guild mates when the occasion rises. This build can be used for PvP and it fairs well enough from what little PvP I have done. I focus on the PvE aspect and most of my skill choices are geared towards SDN and being the main tank for my guild. The build is pretty standard but I will go into how I use the skills and how I play as a tanker. Your play style will vary but should work for anyone. __________________________________________________ ________________ Physical Paladin (40 Cap) Cleric 151/250, Paladin 226/250, Guardian 0/250 Guardian (50 Cap) Cleric 151/312, Paladin 287/312, Guardian 50/312 The 50 build takes the option of dual ultimate into consideration therefore there is 10 SP saved __________________________________________________ ________________
Spoiler: Skill Explanations
![]() GuiltyGear is now Recruiting. Click here for details! PvE Tanking Guardian Guide Last edited by Espei; 01-27-2012 at 04:14 PM. |
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#2 (permalink) |
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Server: NA Velskud
IGN: Espei
Guild: GuiltyGear
Posts: 496
Coins: 1,556
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Spoiler: Suffix Recommendations
Spoiler: Enhancement / Skill Plates
Spoiler: Accessories
![]() GuiltyGear is now Recruiting. Click here for details! PvE Tanking Guardian Guide Last edited by Espei; 02-20-2012 at 10:14 PM. |
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#3 (permalink) |
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Server: NA Velskud
IGN: Espei
Guild: GuiltyGear
Posts: 496
Coins: 1,556
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In the process of editing and making it look pretty.
__________________![]() GuiltyGear is now Recruiting. Click here for details! PvE Tanking Guardian Guide Last edited by Espei; 01-26-2012 at 05:39 PM. |
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#5 (permalink) |
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Server: SEA Springwood
IGN: Solunn / Siennan
Posts: 68
Coins: 335
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I've always wondered why every pally I see uses Destructive / Magic Power / Intellect / Light on weapons, but never Life-Giving. I mean, it's 2% Heal per 10 seconds. Shed some light?
__________________![]() SEA Springwood Mercenary [Solunn] Blunt; Dense; Destructive. Bow Master [Siennan] Freeform_Magical |
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#6 (permalink) |
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Server: NA Velskud
IGN: Espei
Guild: GuiltyGear
Posts: 496
Coins: 1,556
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Healing per hit may be nice but I prefer to boost what little damage I do when possible so that I can keep my sanity when running regular dungeons (which is usually done solo).
__________________When tanking I generally do not attack as much and when I do it's after casting Heart of Glory. I'm not looking to heal 2% every 10 seconds but would rather cause more damage during that time frame. For those using Intellect, it's an 8 second debuff... that's much more helpful than healing a bit of HP. I feel that the armour heals more than enough for a bonus. That's not to say you can't put Life-giving on your weapons. It's really more of a preference with these pieces I believe. On a side note I've read somewhere that the suffix effects from weapon does not stack with armour so... less reason to imo. ![]() GuiltyGear is now Recruiting. Click here for details! PvE Tanking Guardian Guide |
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#7 (permalink) |
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Server: NA Velskud
IGN: Xiaozilu
Guild: PaopuFruit
Posts: 241
Coins: 1,032
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pretty happy to see such kind of detailed guide for us pallies. good job! I will try put together a guide for cruds sometime later this week if i got time.
__________________
Crusader Guide MK.II Apoc Hell Guide MK.II Some useful tips you might want to know 1/1 Apoc Solo 0/1 Apoc Hell Solo |
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#8 (permalink) |
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Server: NA Velskud
IGN: Espei
Guild: GuiltyGear
Posts: 496
Coins: 1,556
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Haha, thanks.
__________________The world needs more tanks. >D And I noticed most of the guides out there just show you a build and it's like figure the rest out... ![]() GuiltyGear is now Recruiting. Click here for details! PvE Tanking Guardian Guide |
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#9 (permalink) |
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Server: SEA Greenwood
Posts: 228
Coins: 699
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Holy !#@$#$.. Exactly what I was looking for.
I ust created a Cleric and he's a Tank Guardian to be with some PvP as well. Thanks a lot. Will be hijacking and asking questions on your thread from time to time. XD Last edited by KBSwing; 01-27-2012 at 11:39 AM. |
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#10 (permalink) |
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Server: NA Gerrant
IGN: Aquamarlin
Guild: Faith
Posts: 3
Coins: 64
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Nice guide! A lot of what you thought is similar to mine, except I am slightly more leaning toward PvP (all that really means is putting leveling Sliding knee kick to lv 3, and getting counter attacks like divine ascension).
- I notice you put a lot of points on block (lv 8 at 40) is that really necessary? I have it on lv 4 and it serves its purpose fine enough. You can usually dodge after blocking anyway. - I personally don't level stance of faith much either (just don't like it), but I've heard seen quite a few people telling you to max that... What's your reason for not doing that? - Isn't provoke lv 4 + epic crest enough for permanent attention grabbing? I guess if you don't want to cast provoke every time it's done cooling down, you can level it more... but seems a bit unnecessary to me. - What's your opinion on sturdy/adorned suffix? You may not have as much HP, but when factoring in defense/magic defense, your effective HP is still great with those suffixes. |
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