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Old 01-20-2012, 11:34 PM   #21 (permalink)
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Quote:
Originally Posted by BTK View Post
You know what I never understood was that a Paladin's Elemental Aura adds Fire/Ice Atk right? But their Conviction Aura only adds Light Atk. Why doesn't it add Dark Atk either? Imagine a Guardian with max or close to max Conviction Aura partied with a Mystic, assuming it had Dark Atk as well o-o;
So even less love for dark attack :c

Also it seems that there are more mobs that are dark resistant than there are ones that are light resistant.

Dark resist:
Skeleton, Ghouls, Reapers, Shades

Light resist:
Wisps

Those are the ones I can think of off the top of my head.
Perhaps there are more light resist things than just wisps, but I just don't know because I don't use any class that uses light damage.
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Old 01-27-2012, 05:32 PM   #22 (permalink)
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thats why i got bored with my mystic (force user in DN SEA).. because her EL counterpart has sooooo much boost in their damage while the mystics dont have buffs, but sadly gets a plus dark element resistance..
SOOOO unfair
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Old 01-28-2012, 07:38 AM   #23 (permalink)
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Quote:
Originally Posted by akosijef27 View Post
thats why i got bored with my mystic (force user in DN SEA).. because her EL counterpart has sooooo much boost in their damage while the mystics dont have buffs, but sadly gets a plus dark element resistance..
SOOOO unfair
^ True that.
Just going to wait for level 50 cap release date for all the excitements >:}
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Old 02-07-2012, 02:44 AM   #24 (permalink)
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Dark - More dangerous monsters (in developer's minds)
Light - Less dangerous monsters
I would say that dungeons will continue to have a high dark resist rate.

Wasabi

Last edited by Wasabi; 02-11-2012 at 07:33 PM. Reason: Grammar error @.@
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