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#73 (permalink) |
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Server: NA Argenta
IGN: Internity
Guild: Frost
Posts: 220
Coins: 762
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I love my SM just because it's flashy
__________________ But Mercs are better in PvP, unless you're up against some ranged classes, like Moonlords in the future...
My lucky day :3 ![]() Internity - Level 40 Swordsman Literal - Level 34 Sharpshooter UniqueShot - Level 31 Acrobat Inventive - Level 32 Mystic |
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#74 (permalink) |
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Server: SEA Westwood
Posts: 2
Coins: 9
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IMO ...
Both excel in combat.. it all depends on how the player will control hes character properly and FYI both class rapes in PVP and PVE: for the Swordmasters: Obviously they have to Upper Class that has a major difference in combat Swordmaster Moonlord wannabe: (for the int types magic-atk) Focuses on range attacks Flashy dps skills and has quite good critical damages.. when critical stats has over 8000 above.. NOTE: that any char who has 8000 crit stats can penetrate critical resistance so that attacks always hit crit Swordmaster Gladiator wannabe: (for str types atk-pow) Focuses on mellee attacks This class has serious flashy skills with no doubt can devastate any class if the player has fast hands Mercenary.. IMO i dont know much about this job to be honest i just created one .. gotta say this job rapes all PVE and PVP there upside is they can harrass players even when there down on the ground which makes them a rapist in Melee combat.. and they stun too.. ohh almost forgot for the moonlord wannnabes they totally rape from afar ^_^ |
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#75 (permalink) | |
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Server: SEA Springwood
Posts: 21
Coins: 68
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Quote:
This is the main reason why I don't want over high crit because weakens my character against player with high agi and crit resist. |
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#76 (permalink) | |
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Quote:
There are two kinds of critical hits: Yellow and White. Yellow Criticals deal 125% of the damage the attack would have dealt if it weren't a crit, and ignores the enemy's defense. White Criticals also ignore enemy defense, but only deal 40% of the normal damage. The Critical stat determines how often you score either critical hit and the Critical Resist stat increases the chances the criticals that hit you will be White. There also aren't that many High Crit Resist monsters (Lava Golem in Sea Dragon Nest is one), so you shouldn't worry too much about keeping low crit. Also, the score you need for 95% crit rate (the highest you can get) is dependent on the target's level. A level 24 monster will take a lower Critical stat to reach 95% crit rate than a level 32. (I forget the rest, but level 40 monsters take roughly 10k Crit) My guides: [Guide] Priest Handbook | [Guide] Elementalist Handbook My characters: Braeg (Priest), CurlyBrace (Sharpshooter), Xaress (Paladin), Jestr (Swordsman) |
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#77 (permalink) |
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Server: SEA Westwood
Posts: 2
Coins: 9
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w0w !....
thanks for both of your advice.. jestr and zenas05.. wouldnt have known theres a lot more to know about crtiticals... anyways.. i think in my opinion having crit is good so i can be happy when my half moonslash lands 20+k critical to cerberus hahaha... btw my Sm is just 32 hehe cant wait for december 13 for cap increase ! BOOYAH !! anyways wanna ask you guys something.. i want to raise my magic attack atleast over a thousand.. but daarnn !! its soo hard.. i just wasted 800g for enchancing and buying accesories.. but it just went to 985 hahaha wud appreciate if you guide me to awesomeness moonlord style haha IGN: Enzenn Level: 32 Dragon Nest Sea |
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